Description
A 1-week process to solve big innovation challenges
Activity time
1 week
The Design Sprint is a 1-week approach to problem-solving and testing big ideas. Use this step-by-step guide to run this 1-week method with a team.
An overview in 90 seconds
Watch this 90 second video to get an overview of the original Google Ventures Design Sprint method.
You can get the Sprint Book if you want a reference guide you can hold in your hands.
Why use a Design Sprint?
There are three main reasons to use a Design Sprint for your challenge:
- To solve a complex problem (and de-risk the chance of failure)
- To get buy-in and solve a challenge collaboratively (and avoid conflicting agendas later on)
- To test a bold new idea (before investing in a large scale project)
Get started: Step-by-step facilitation guide
Tips before you start
- Gather a diverse group who are invested in the outcome
- Identify someone to take the Decider role
- Narrow down the challenge to a concrete problem (if needed)
Materials required
- Access to Mural (digital whiteboard)
- Microsoft Teams (for group video calls)
- Paper, pens, sharpie, stickies (for sketching at home)
- Software for digital prototyping (see Tools & Templates)
All the Design Sprint activities
Day 1 - Frame & Learn Activities
Day 1 - Frame & Learn Activities
Day 2 - Ideation Activities
Day 2 - Ideation Activities
Day 3 - Design: Experience Activities
Day 3 - Design: Experience Activities
Day 4 - Design: Prototype Activities
Day 4 - Design: Prototype Activities
Day 5 - Test Activities
Day 5 - Test Activities
Templates & Resources
Use these pre-made canvases to create and customize a digital workspace for your Design Sprint.
The Sprint Book - by Google Ventures